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Fontworks also provides subscription designed for various usages and industries.
Using Fonts in Video Games
Contents Licensed
Smartphone apps, games, smartphone game apps, and CG videos (console, computer, social, and arcade games, and amusement devices)
License Scope
Subscribers | Game | Font Processing |
Title/ Logo |
Products for abroad |
Printing/ Web |
|
---|---|---|---|---|---|---|
LETS | Production company/ Developers |
No extra charge |
No extra charge |
No extra charge |
No extra charge |
No extra charge |
Font vendor A / B company |
Distributors/ Publishers |
(Extra charge) |
Discussed separately |
(Extra charge) |
Discussed separately |
Discussed separately |
- Characters must be converted into bitmaps (images) using generic applications.
- Integrating font files to use as outline fonts is prohibited.
- Additional fees may be required to integrate fonts into hardware for use as system fonts or for chat windows. Please contact us for more details. Products developed using LETS fonts may be sold internationally, provided that the development using the fonts is performed in Japan. (The license does not include the right to use font files outside Japan.)
- Please contact us to use fonts in Adobe Flash.
- Please contact us to use fonts in middleware such as Unity.
- Please contact us to integrate font files, or for chat licensing.
- The fonts provided through LETS are Japanese typefaces but also include Latin characters, and support many other languages including English, German, French, Italian and Spanish (note: not all fonts support all languages).
- Please contact us for information on other supported languages.
- The font foundry's copyright notice must be displayed when using provided fonts.
Options
The optional Application/Game LETS Extended License expands the license scope, supporting font embedding into games or for use in chat. The Housei Game LETS Extended License makes it possible to use Chinese fonts based on GB18030 or Big5.